diff --git a/RUNTIME/shaders/ps.asm b/RUNTIME/shaders/ps.asm deleted file mode 100644 index a40655a..0000000 --- a/RUNTIME/shaders/ps.asm +++ /dev/null @@ -1,38 +0,0 @@ -// -// Generated by Microsoft (R) HLSL Shader Compiler 10.1 -// -// -// -// Input signature: -// -// Name Index Mask Register SysValue Format Used -// -------------------- ----- ------ -------- -------- ------- ------ -// SV_Position 0 xyzw 0 POS float -// COLOR 0 xyz 1 NONE float xyz -// -// -// Output signature: -// -// Name Index Mask Register SysValue Format Used -// -------------------- ----- ------ -------- -------- ------- ------ -// SV_Target 0 xyzw 0 TARGET float xyzw -// -ps_5_0 -dcl_globalFlags refactoringAllowed | skipOptimization -dcl_input_ps linear v1.xyz -dcl_output o0.xyzw -dcl_temps 1 -// -// Initial variable locations: -// v0.x <- input.position_H.x; v0.y <- input.position_H.y; v0.z <- input.position_H.z; v0.w <- input.position_H.w; -// v1.x <- input.color.x; v1.y <- input.color.y; v1.z <- input.color.z; -// o0.x <- .color.x; o0.y <- .color.y; o0.z <- .color.z; o0.w <- .color.w -// -#line 32 "C:\Users\Epagris\Desktop\GRAFIKA\WinApi\RUNTIME\shaders\basic_shader.hlsl" -mov r0.xyz, v1.xyzx // r0.x <- output.color.x; r0.y <- output.color.y; r0.z <- output.color.z -mov r0.w, l(1.000000) // r0.w <- output.color.w - -#line 34 -mov o0.xyzw, r0.xyzw -ret -// Approximately 4 instruction slots used diff --git a/RUNTIME/shaders/ps.bin b/RUNTIME/shaders/ps.bin deleted file mode 100644 index 8e59296..0000000 Binary files a/RUNTIME/shaders/ps.bin and /dev/null differ diff --git a/RUNTIME/shaders/ps.cso b/RUNTIME/shaders/ps.cso deleted file mode 100644 index 486f1fb..0000000 Binary files a/RUNTIME/shaders/ps.cso and /dev/null differ diff --git a/RUNTIME/shaders/vs.asm b/RUNTIME/shaders/vs.asm deleted file mode 100644 index 27c5fdc..0000000 --- a/RUNTIME/shaders/vs.asm +++ /dev/null @@ -1,43 +0,0 @@ -// -// Generated by Microsoft (R) HLSL Shader Compiler 10.1 -// -// -// -// Input signature: -// -// Name Index Mask Register SysValue Format Used -// -------------------- ----- ------ -------- -------- ------- ------ -// POSITION 0 xyz 0 NONE float xyz -// -// -// Output signature: -// -// Name Index Mask Register SysValue Format Used -// -------------------- ----- ------ -------- -------- ------- ------ -// SV_Position 0 xyzw 0 POS float xyzw -// COLOR 0 xyz 1 NONE float xyz -// -vs_5_0 -dcl_globalFlags refactoringAllowed | skipOptimization -dcl_input v0.xyz -dcl_output_siv o0.xyzw, position -dcl_output o1.xyz -dcl_temps 2 -// -// Initial variable locations: -// v0.x <- input.position_D.x; v0.y <- input.position_D.y; v0.z <- input.position_D.z; -// o1.x <- .color.x; o1.y <- .color.y; o1.z <- .color.z; -// o0.x <- .position_H.x; o0.y <- .position_H.y; o0.z <- .position_H.z; o0.w <- .position_H.w -// -#line 16 "C:\Users\Epagris\Desktop\GRAFIKA\WinApi\RUNTIME\shaders\basic_shader.hlsl" -itof r0.w, l(1) // r0.w <- output.position_H.w -mov r0.xyz, v0.xyzx // r0.x <- output.position_H.x; r0.y <- output.position_H.y; r0.z <- output.position_H.z - -#line 17 -mov r1.xyz, v0.xyzx // r1.x <- output.color.x; r1.y <- output.color.y; r1.z <- output.color.z - -#line 19 -mov o0.xyzw, r0.xyzw -mov o1.xyz, r1.xyzx -ret -// Approximately 6 instruction slots used diff --git a/RUNTIME/shaders/vs.bin b/RUNTIME/shaders/vs.bin deleted file mode 100644 index 725bf07..0000000 Binary files a/RUNTIME/shaders/vs.bin and /dev/null differ diff --git a/RUNTIME/shaders/vs.cso b/RUNTIME/shaders/vs.cso deleted file mode 100644 index 3b837f3..0000000 Binary files a/RUNTIME/shaders/vs.cso and /dev/null differ